OMNIREALM STUDIOS
Melbourne based company Omnirealm Studios through its software business Hubub Solutions, remain an under the radar business in terms of research and development. IQ3 Marketing are proud to announce they have exclusive access to this global leading technology that can deliver communications applications across vast market sectors.


Client Monash University
The Metaverse is fertile ground for Monash University in wanting to establish itself as leaders in online education delivery. Omnirealm and Hubub are developing an online campus for the delivery of edutainment programs that go further than any global platform in the education space.

Designed to deliver both Asynchronous and Synchronous classroom situations, NPC and Player controlled interactive avatars are being developed along with a fully developed digital campus for meeting or games play.

Below is just one avatar synchronous class attended by online students.

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Welcome to Country
Other applications are being developed, including an acknowledgement Welcome to Country centrepiece for the entire student body.

A world first sees live video inside a game.

Welcome to Country

AVATAR_LIVE VIDEO_COMBO

Live action video can also be used with live avatar link-ups for presentations and meetings.


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MARKETING IN THE METAVERSE WITH AUGMENTED REALITY

Entering the Australian marketplace with a METAVERSE software tool suitable for any sector application is not an everyday creative and production feat – until now. IQ3 Marketing can take any client into the untapped world of the METAVERSE and Augmented Reality.

IQ3 Marketing have worked with partners of Ominrealm Studios and Monash University Business School in providing metaverse and augmented reality creative and production. The metaverse as a marketing tool has been very much ignored locally and there exists many education, social platforming and commercial opportunities.

Thanks to Facebook and Microsoft’s mammoth spending on the Metaverse through their Meta and Mesh brands respectively, very little activity has been taken up in Australia. One of the major shortcomings with the Meta and Mesh concept is that each is reliant on VR technologies that are appliance driven through 3D headsets. These are not only expensive, but limit the reach as well as the audience. Herein opens the clue on why IQ3’s browser options are commercial game changers.

International Metaverse market penetration includes:

  1. Fashion

  2. Entertainment & Events

  3. Retail

  4. Defence & Aerospace

  5. Automotive

  6. Manufacturing

  7. Finance

  8. Cyber Security

  9. Real Estate & Property Development

  10. Fitness

  11. Sport

  12. Gaming

  13. Advertising

  14. Workplace solutions

  15. Law

  16. Games Genealogy

  17. Brand Protection

  18. Film & Video

Conspicuous global absentees have been education, health and petcare. And locally, high-end property development is a lucrative market for any savvy Australian property sector developer .

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